WebSocket event for map visuals on the alpha version of the world map.
When subscribed, the server will send one event per tick with the map visuals generated on the previous tick.
Raw sample events:["mapVisual:670e0c607317e200125d3aa2/shardSeason",null] Copy
Raw sample events:["mapVisual:670e0c607317e200125d3aa2/shardSeason",null]
The output from Game.map.visual.export()
The authenticated user's ID
The shard name (or empty if running on an unofficial server)
WebSocket event for map visuals on the alpha version of the world map.
When subscribed, the server will send one event per tick with the map visuals generated on the previous tick.
Example